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Showing posts from 2011

Lighting Challenge

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Matinee Final Image

Working on Lighting challenge Matinee

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This is the basic look and feel of the Matinee (WIP) This is the color key which i have worked in photoshop for the concept through maya scene file

Renderman with Slim shaders

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The final image of still life after compositing

Renderman with Slim shaders

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This is my first test with renderman and slim.This Set is from one of the Lighting Challenge recently conducted by 3drender.com Basic shading Network in Slim Basic shading Network in Slim

SIGGRAPHASIA2010 Rib Exercises

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Challenge 1 # The Translate and Rotate values for each item must be # adjusted in order to place each surface in its correct # position to make a "teapot". Option "searchpath" "shader" "@:../shaders" Option "searchpath" "texture" "@:../textures" Option "searchpath" "archive" "../archives:Cutter_Help/templates/Rib:custom_templates/Rib" Display "teapot" "it" "rgba" Format 640 360 1 Projection "perspective" "fov" 40 ShadingRate 1 LightSource "distantlight" 1 "intensity" 1.5 "from" [0 0 0] "to" [0 0 1] Translate 0 0 5 Rotate -30 1 0 0 Rotate 20 0 1 0 Scale 1 1 -1 WorldBegin Surface "plastic" TransformBegin Attribute "identifier" "name" ["lid_handle"] Color 1 0 0 Translate 0 .51 0 Sphere 0.15 -0.15 0.15 360 TransformEn...