Friday, April 1, 2011

Thursday, February 17, 2011

Working on Lighting challenge Matinee

This is the basic look and feel of the Matinee (WIP)


This is the color key which i have worked in photoshop for the concept through maya scene file

Friday, February 11, 2011

Renderman with Slim shaders

The final image of still life after compositing

Saturday, February 5, 2011

Renderman with Slim shaders


This is my first test with renderman and slim.This Set is from one of the Lighting Challenge recently conducted by 3drender.com

Basic shading Network in Slim

Basic shading Network in Slim

Monday, January 10, 2011

SIGGRAPHASIA2010 Rib Exercises


Challenge 1

# The Translate and Rotate values for each item must be
# adjusted in order to place each surface in its correct
# position to make a "teapot".
Option "searchpath" "shader" "@:../shaders"
Option "searchpath" "texture" "@:../textures"
Option "searchpath" "archive" "../archives:Cutter_Help/templates/Rib:custom_templates/Rib"

Display "teapot" "it" "rgba"
Format 640 360 1
Projection "perspective" "fov" 40

ShadingRate 1
LightSource "distantlight" 1 "intensity" 1.5 "from" [0 0 0] "to" [0 0 1]

Translate 0 0 5
Rotate -30 1 0 0
Rotate 20 0 1 0
Scale 1 1 -1

WorldBegin
Surface "plastic"
TransformBegin
Attribute "identifier" "name" ["lid_handle"]
Color 1 0 0
Translate 0 .51 0
Sphere 0.15 -0.15 0.15 360
TransformEnd
TransformBegin
Attribute "identifier" "name" ["pot_lid"]
Color 1 0 0
Translate 0 0 0
Rotate 90 -1 0 0
Cone 0.5 0.5 360
TransformEnd
TransformBegin
Attribute "identifier" "name" ["pot_base"]
Color 1 1 1
Translate 0 -.5 0
Rotate 90 -1 0 0
Hyperboloid 1 0 0 0.5 0 0.5 360
TransformEnd
TransformBegin
Attribute "identifier" "name" ["main_handle"]
Color 1 1 1
Translate 0 .3 0
Torus 0.8 0.03 0 360 360
TransformEnd
TransformBegin
Attribute "identifier" "name" ["spout"]
Color 1 1 1
Translate .5 -.3 .5
Rotate 50 -1.5 0 1
Rotate 70 0 1 0
Cylinder 0.1 0.3 0.6 360
TransformEnd
WorldEnd