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Showing posts from November, 2012

Z_Depth shader for maya

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Here is Z_depth shader procedure setp by step process......

Normal Shader for maya

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Here is Normal shader procedure setp by step process...... This shader is very useful for relighting the scene with the help of compositing softwares.....

Chopchops Episode1 Trailer

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Hi flocks please take a look of The Chopchops Episode Trailer

HP Printers Commercial

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HP Printers Commercial  add: This work was done last year,  with Indian mythology based concept. Softwares used Maya mental ray for lighting, and Nuke for compositing.