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Showing posts from May, 2014
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Tiger Furr Test using shave and haircut maya,Renderman, and eyeon fusion.

Handling the scene file in the Production

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Maya scene file without smooth of a  mesh surface                           Mental ray approximation Editor select the surface and create subdivisions                                                     Check for the attributes of the surface                                              Adjust the subdivisions as per the requirement                                                 There you are Render with smooth surface                                   ...