Posts

Delta T Trailer

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On set shoot supervisor and VFX coordinator for the trailer happy to be a part of the trailer

VFX SHOWREEL

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Cerium VFX Supervisor Tirumalagiri Jeevankumar,delivering over 800 shots in native stereo.

Rudramadevi trailer

https://vimeo.com/141263285 https://vimeo.com/121127889

Rudramadevi movie VFX journey

https://vimeo.com/142397841 Rudhramadevi, Visual Effects Supervisor, collecting the Reference of Kakatya fort and temples around Warangal, on set visual effects supervisor for the major sequences, 2014-2015
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Tiger Furr Test using shave and haircut maya,Renderman, and eyeon fusion.

Handling the scene file in the Production

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Maya scene file without smooth of a  mesh surface                           Mental ray approximation Editor select the surface and create subdivisions                                                     Check for the attributes of the surface                                              Adjust the subdivisions as per the requirement                                                 There you are Render with smooth surface                                   ...

Property Guru

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Program Head for Property Guru Television Show

RIM SHADER

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 1. Create surface shader, ramp , sampler info from hyper graph.  2. Adjust the ramp to black and white.  3. connect the shader nodes sampler info to ramp.  4. choose facing ratio and vcoord inside the connection editor.  5. Select the ramp node drag and drop with middle mouse click on the outcolor of surface shader. 6. Adjust the Ramp to get desired Rim. 

Bonalu Celebrations captured through canon 50D SLR

http://vimeo.com/72033402

Full HD Movie test on Canon 50d

Paddle Pop DinoTerra Trailer (webm)

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CHOPCHOPS EP03

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shave and haircut maya 2012 passes with the help of puppet_shaders

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Puppet shader  link http://www.puppet.tfdv.com/download/shaders_p_e.shtml I have tested out on a sphere its relay an useful shader for production  Create simple hair system.   Turn off override geom shader in shavehair shape. Assign P_HairTK shader to shavehairshape.  Create a spot light with shadows.  Connect p_SpotTK1  to sporlight custom light shader.  Assign p_MegaTK_shadow1  to hair system.  Connect p_MegaTK_shadow1  to shadow shader.  Create any dummy object and connect p_MegaTK_pass1  to geomentry shader.  Define output image path.  Select the mental ray standard channel and select the output format.  Select the output passes according to the scene requirement.  Define color for special channel.  Turn on Ambient occlusion in global render settings.  Connect mib_amb_occlusion to custum occulsion.  Adjust th...

Z_Depth shader for maya

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Here is Z_depth shader procedure setp by step process......

Normal Shader for maya

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Here is Normal shader procedure setp by step process...... This shader is very useful for relighting the scene with the help of compositing softwares.....

Chopchops Episode1 Trailer

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Hi flocks please take a look of The Chopchops Episode Trailer

HP Printers Commercial

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HP Printers Commercial  add: This work was done last year,  with Indian mythology based concept. Softwares used Maya mental ray for lighting, and Nuke for compositing.

RED Epic

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I had an awesome experience with RED Epic. A well-know features like the spiderman reboot and Ridley Scoot's Prometheus which were shot on RED Epic as well.

Taj mahal

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                      I recently visited Taj mahal which is one of the 7 wonder of the world.

Still Life Study

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After a long time i am posting a work of still life, I was working on this few months ago when ever i get some leisure time.